NET niet ;)

silnin 13

It just revolves around doing net damage in all sorts of ways and to win by killing the running.

The deck is created with the idea of having lots of lightly guarded remote servers containing lots of assets that deal damage.

It contains a fair amount of low level agenda's, so it enables to also install plenty of assets.

ice contains lots of traps and not many "end the run" sub routines, so there is considerable risk to the local servers. I think that is the biggest weakness.

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