In Search of Sagely Wisdom [New to Deckbuilding; MaxX v1.2]

ChicoGuava 1

So short version is I'm semi-new to deckbuilding and could definitely use some tips, advice, tricks, and sagely wisdom for making my deck awesome!

What I'm trying to do is build an Anarch deck. I tried out a deck by akkonik called "I Prepaid for this Motherf***ing Event" using MaxX. The card list is as follows:

MaxX: Maximum Punk Rock (Order and Chaos)

Event (27) 3x Déjà Vu (Core Set) 1x Account Siphon (Core Set) •••• 3x Sure Gamble (Core Set) 3x Retrieval Run (Future Proof) 1x Levy AR Lab Access (Creation and Control) ••• 1x Singularity (Double Time) 3x Lucky Find (Double Time) ••••• • 2x Scrubbed (The Spaces Between) 1x Amped Up (Order and Chaos) 3x I've Had Worse (Order and Chaos) 3x Wanton Destruction (Order and Chaos) 3x Day Job (Order and Chaos)

Hardware (5) 2x Grimoire (Core Set) 3x Prepaid VoicePAD (Second Thoughts)

Icebreaker (8) 2x Femme Fatale (Core Set) •• 3x Morning Star (What Lies Ahead) 3x Eater (Order and Chaos)

Program (5) 3x Parasite (Core Set) 2x Keyhole (True Colors)

After playing it a couple times I decided to tweak it to my play style and, over the course of several tweaks, I came up with this:

MaxX: Maximum Punk Rock (Order and Chaos)

Event (25) 3x Déjà Vu (Core Set) 2x Sure Gamble (Core Set) 3x Retrieval Run (Future Proof) 2x Scavenge (Creation and Control) •••• 1x Levy AR Lab Access (Creation and Control) ••• 1x Singularity (Double Time) 2x Lucky Find (Double Time) •••• 3x Inject (Up and Over) 1x Amped Up (Order and Chaos) 3x I've Had Worse (Order and Chaos) 1x Wanton Destruction (Order and Chaos) 3x Day Job (Order and Chaos)

Hardware (7) 2x Akamatsu Mem Chip (Core Set) •• 1x e3 Feedback Implants (Trace Amount) •• 3x Prepaid VoicePAD (Second Thoughts) 1x Vigil (Order and Chaos)

Resource (2) 2x Same Old Thing (Creation and Control)

Icebreaker (7) 2x Morning Star (What Lies Ahead) 2x Overmind (Honor and Profit) 1x Cerberus "Cuj.0" H3 (All That Remains) 2x Eater (Order and Chaos)

Program (4) 2x Keyhole (True Colors) 2x D4v1d (The Spaces Between)

15 influence spent (maximum 15) 45 cards (min 45) Cards up to Order and Chaos

My thinking was that my deck was mainly a mill deck which milled itself as much as the corp via MaxX's ability. As such, recursion cards were obviously a good choice. However, I noticed that when playing, I would often draw the big icebreakers like morningstar and Femme only to end up drawing over my limit so I could trash those cards and retrieve them using retrieval run. So I figured I'd try out "inject" as it had an interesting ability that seemed to work well with my strategy. I tried it a couple games and it works amazingly well! I play it for free using an installed voicePAD, then get to draw 4 cards to my hand. As my deck is mainly composed of events this usually gives me an instant economy boost. Plus, when I get programs instead they get trashed and I get credits which works beautifully.

I also switched my console to Vigil as I felt I didn't need Grimoire's ability at all and that with Vigil, so long as the Corp keeps a max hand size I draw two cards every turn (once for MaxX and again for vigil) which is like Wyldeside. Plus it gives me an MU.

Morningstar was nice but once people rez a curtain wall or even a fire wall advanced 1, it's useless. Sure, Femme can bypass it but when playing against Blue Sun they'll just bounce the ice and remove the mark. I wanted to be able to break any ice but still maintain my low program to event ratio for other cards like inject. I finally settled on: Keyhole + Eater for the R&D mill. D4v1d for anything 5 strength or over (it's in faction and I added e3 implants to prolong it). Morning Star for the 5 strength or lower barriers. Cerberus "Cuj.0" H3 for the 4 stregth or lower sentries. Overmind for anything inbetween.

The thinking with overmind was that, early game I install Eater + keyhole then mill for all it's worth. once I'm satisfied, I install Overmind, trashing the Eater + Keyhole combo, then run Archives for the win with 3 counters on overmind and e3 implants to keep it going. My console already adds to it's appeal by increasing my MU. I originally put in Q-coherence chip since it cost nothing to install but realized it doesn't work with what I want to do since it gets trashed whenever a program is trashed, even by mine own hand! So instead I added Akamatsu mem chip for a cheap MU boost. Ideally, I would have both chips out plus vigil bringing my total MU up to 7 then installing overmind with 6 power counters on it. I was worried this might be too slow but it actually happened my last match versus Blue Sun.

Hmmm, what else?

I added Same Old Thing to make sure I get that Levy AR when I need it. I added Scavenge to make D4v1d and Overmind even more appealing since, as I understand it, once they run out of power counters I can use Scavenge to trash the useless card and reinstall that exact same card for free. Since I did put e3 feedback implants in Cuj.0 made more sense to me (I was previously using Alias).

I think that about sums it up. This is my first time posting about a deck here so please let me know if anything wasn't clear. I'd love to hear what you guys and gals think of the changes I made and any pointers you may have on deckbuilding in general.

Thanks for reading this far! Peace :)

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