She's After Me Lucky Charms! (Breaking Leprechaun)

Kharn the Betrayer 224

Game Plan

This deck only wants to make runs on one single turn, deep into the game. Until you have three Hyperdrivers and maybe a couple All-nighters installed, you should be doing nothing but drawing cards and promptly vomiting them back onto the table with Hayley.

This is accomplished mostly through SMC and Clone Chips, letting you get up to 4 installs for each of your turns while spending only a single click. Start out dumping resources that get you money and free stuff. Then install SMC, card vomit with hayley, draw/cred with ProCon and pass. SMC for a Leprechaun, vomit some more and get ready to do it again during the corp's turn. SMCs go find those mischievous little leprechauns who hold all your giant ugly programs for you, and you just keep doing this until you have triple Hyperdriver, Mimic and Keyhole available (plus as many False Echoes/Clone Chips as there are unrezzed ICE on R&D), then the real shenanigans begin.

By this point you should have filtered through enough cards to see a Corporate Scandal and a Blackmail, if you haven't then dig, dig, dig. Once you have your giant clunky rig ready to go you play Scandal and Blackmail R&D after scumming your way up to 13-16 clicks with Hyperdriver and All-Nighter. Suddenly the corp has to pick up that giant stack of ICE they've been smirking behind all game and leave R&D naked, while you have about 10-12 clicks to plunder their R&D with keyhole runs. Bin their agendas until you see a win, and if you don't quite get there take what you can and make a deep medium run for the rest.

Card Choices

LARLA - One, just in case you get screwed by something and need a way to shuffle up and try again. Shouldn't happen often since you basically never run to let the corp interact with you, but always be prepared.

Same Old Thing - Only there for draw scumming and Hayley value, and also to use more preys when you reach your endgame, if you desperately need to. What, do I look like I'm made of influence, here?

Endless Hunger & Prey - Sometimes the corp will find ways to get ICE up without you running, ABT, Priority Req, etc. Since you aren't going to be running to stop that, you need an out and this is it. Hayley vomits cards like noone else, so if you really need to get in you probably can. Just bin your whole rig, you won't be needing it anyway, the only thing you need to hang on to is medium/keyhole and a way to hit archives (blackmail in hand, or SOT).

Mulligan

Look for handvomit and/or ProCons. Early SMCs and Clone Chips are essential to getting your rig up and running. Any of your blackmail material and contingencies should mean a mulligan if you see more than one of them.

1 comments
27 Mar 2016 Robotron5673

Hoping vomit doesn't make its way into netrunner jargon