Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Post MWL Titan. Advanceable ice is a little better. Program trashing is a lot better.
Deck stacks a lot of trash sentries and ice with flexible subtypes, backed by Shutdowns and a Batty. Stall enough to rush a couple agendas, and finish up with ToL fast advance. Less Clot to worry about also with clone chips being harder to run.
Most agendas provide economy, either directly, or through reducing rez costs of space ice, or by way of Yale. Yale allows a Fracking to make 9 instant credits rather than having to spend clicks and generate BP.
5x 1 pointers back Archer/Corporate Town. Firmware provides impressive econ through a combination of Space ice cost reduction or just directly feeding Yale. Allows other neat tricks like changing ice subtypes mid-run to dodge breakers, or holding off on the 3rd advancement for a space ice until the runner hits it.
There are a few somewhat wacky slots I'm not entirely sure what to do with. Hadrian's Wall and the Shipments are new additions I'm trying out that haven't been tested yet. The choice of 5/3 in the list is pretty open also. I went with Hollywood for now for click compression, but I can easily see that slot being a Hades Fragment, High-Risk Investment, or Global Foods. Not totally sure how I feel about the GRNDL Refinery either, but I like it combined with Shipments, and provides some good low-risk bait capability.
Maybe a 17th ice? 2nd Crisium grid? Interns? 3rd Yale?
I ran a Corporate Troubleshooter in this list for a few games, but switched to an Ash recently. Might bring back CT after a few more games if the econ feels like it can support it. Might be strong to pair CT with High-Risk, to force sentry subroutines.
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