Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Plays best when the Corp is slow to start, but the end game is rough. Clearly does well when ice depth is no greater than one. After that, saves up for deep runs with Tinkering and Paintbrush.
0 comments |
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