Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Straightforward way to eliminate the competition. Heavy hitters will be Vikram 1.0 and Fairchild 3.0. You're running Eli 1.0 and Vanilla to keep off early pressure and force a barrier breaker before switching up and using code gates to lock them out.
Keep scoring as fast as possible, otherwise you lose. You can't afford slow games as the runner will win if you're too slow. Protect your assets with a Vikram 1.0 or if particularly cheeky you can use Fair child and let them sweat. Your code gates are strong and not cheap breaks, especially Fair child. Don't forget that if you aren't particularly caring of your economy let fair child do a brain damage and hurt them more.
Early game
Dodge, duck, dip, dive, and dodge through to four. Make it a tighter game. You have 16 ice in your deck, all but 4 of it ends the run. You should be able to protect your assets no matter what.
Mid Game
Got your sex bots out there? Good, now it's time to put that money to work, prepare to push the limits and get closer to the end. NAPD Contracts help with this end.
Late Game
You should have already won! What are you doing with your life!?
Good Matchups
Sunny, Spycam Haley, DLR
You can make life unbearable by forcing out quick agendas without a care in the world. Four points in four turns, if you manage that you're probably going to win. Try to close out before they're ready, remember barriers and congested are our friends, make them use both.
The Bad
Turntable Leela, Reg-ass Whizzard, Tech trader Geist
People that get up quick and stay in your face. You're going to have to get going even faster, this is why you have Interns, to install for free.
The Ugly
Nexus Kate, Valencia, Headlock Reina
When they can bypass crucial ice, it cheapens the effect and makes you waste time trying to defend. Val can even keep you rich but irrelevant, your money means nothing if you can't rez.
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