Work Hard, Party Harder

invictus_blue 139

It has taken some getting used to, but this is the most fun deck I have had playing a runner deck.

Depending on your matchup, you want to either Knight, Wyldside, or Logos in your opening hand, with some burst econ. Lucky Find plus Knight is a really solid opening. For the early game, you will want err on the risky side to keep the corp paying the 1 extra credit every time there's unrezzed ice and keep running until you're in a position to set up.

Setting up will look different every game, given the nature of Anarch. Thin ice? Just econ and Knight will do. Big servers? Datasucker tokens, breakers and Parasite. Not much ETR out? Wyldside plus Logos, just go crazy. Don't be afraid to ditch programs with FCC for a big one-click econ burst, as there are always more programs on the way.

I should probably fit 2x Plascrete, but I'm unsure what to cut at the moment. I've also considered Stimhack and Aesop's but I haven't test those yet.

The core syngery of the deck (though you don't always need to achieve this) is Logos for MU/handsize/getting that one card you need that you haven't seen yet; Wyldside keeps the draw coming, and benefits from the bigger hand size; then Freelance takes advantage of the large number of programs (3x most for consistency) for big credit bursts.

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