There's been a lot of discussion about Cerebral Imaging Kill deck of late, so I wanted to contribute my spin on the archetype, and discuss some of the changes I made to the list and why I made them:
Firstly, Rainbow, which some write-off as a laughably porous ICE. They're not wrong, but what it does for the deck is pretty significant. Rainbow is great for shaking breakers out and onto the table, which in turn activates your Ichis. Nothing is worse than the runner just walking through an Ichi for 1 click or a couple bucks, so using rainbow to get a breaker into play not only gets your program trashing online, but also has the runner getting programs tabled quicker than they might not normally. Any tempo you can get the runner to give up in the first couple turns is going to be clutch.
Director Haas is there to basically force a run, or if the runner doesn't take the bait, to quickly and efficiently begin to chain out agendas. If you've got the pieces for a kill, you can stick the runner into a catch-22 with a naked Director Haas in a remote.
The single Precog is a bit of a black sheep, but if you end up getting it early, especially with your heavy recursion, it gives you tremendous power over pace of the early game, and mid-late game keeps you from spinning your wheels trying to find that second combo piece (biotic or SEA Source or whatever).