Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Trace Amount |
Humanity's Shadow |
Creation and Control |
The Spaces Between |
The Source |
Order and Chaos |
Breaker Bay |
Chrome City |
The Underway |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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West Side Kimmy - First Place at Portland World's | 9 | 8 | 0 |
Cobra Kai v1.0 | 0 | 0 | 1 |
Include in your page (help) |
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Didn't notice any other Kim lists with gang sign+hqi yet, so thought i'd publish. Still playing around with it, feedback appreciated.
3 comments |
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7 Jul 2015
StarryVeck
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8 Jul 2015
KittensDeluxe
Snares can be a problem, but I've had worse and regular accesses usually prevent them from being fatal. |
13 Jul 2015
Karnek
I tried this out tonight and I'd say it worked fairly well. It was a huge struggle against butchershop as without plascrete I was basically hosed if the corp didn't hit I've had worse. I replaced one of the hacktivist meetings with an imp per your suggestion. After several games I tried replacing dirty laundry with day job and it helped a bit more economically. After about 8 games with it I started thinking about including Hemmorage or Demolition Run to try and apply even more HQ pressure. Not sure what to cut for it though. |
Yeah, I was considering a similar build today. I like your build though personally I'd like at least one more memory to support the program suite you have here.
How has testing gone? Biggest fear for me with this multi-access on scoring thing is the corp holding onto Snares and ruining your day.