Tag, BOOM!!!

adran06 52

This is a pretty straight-forward deck with only one goal in mind. Flatline.

The deck intentionally runs only 5 Agendas and 49 cards to minimize the chances of any Agendas being found. This DOES mean the opponent only needs 2 Agendas to win, but the chances of getting even one are pretty low.

Every single Ice is designed to give tags. If the enemy is tagged, the enemy is typically dead. 18 different cards can deal damage as long as the enemy is tagged, some of which WILL kill automatically. A favorite combo of mine is Snare + Dedicated Response Team, which will usually be a deathblow.

You will probably never score your Agendas because of their high requirements, and with few ways to defend them, you're going to have to hope a bit for luck there. Hopefully you'll get 2 tags on the enemy quickly and hit them hard before they realize they've fallen into your trap.

4 comments
19 Apr 2017 GrifTWHLH

Have you considered add more meat dmg? (Punitive Counterstrike)

19 Apr 2017 adran06

@GrifTWHLHI've kind of abandoned this deck. It just doesn't play as well as I'd like. I found it too hard to actually tag the runners, and so it never actually DOES anything. It's in serious need of a rework as I can't actually win with it if I can't tag, and all the damage aside from Snare is pretty much tag-dependent. At this point, I'm open to suggestions on how to fix that.

21 Apr 2017 Dazzler

MCA informant ?

21 Apr 2017 adran06

@Dazzler That would probably fix the problem. Maybe I'll take another look at this deck then. I'll definitely be redoing the whole thing though if I do.