Jinteki Ruhr Branch

Jotery 27

Comment and suggestions are welcome!

5 comments
27 Aug 2014 Jotery

Made a slight change to the deck. -3 PAD Campaigns +3 Sundews. Feel like i want to put Senseis in. Please any advice to make this deck better is appreciated.

27 Aug 2014 PackBenPack

I run a similar deck, and I would highly suggest taking out 1 fetal and 1 eden fragment and putting in 3 Nisei Mk. 2s. With a Nisei token, it goes from Run Central (Click 1) > Run Ruhr Scoring Server (Clicks 2+3) and maybe scoring by beating Nisei to Run Central (Click 1) > Run Ruhr Scoring Server (Clicks 2+3) and then you end their run and they can't run again. I also think you should take out grim and 3x gaurd and put in 3 pup and another tsurugi or komainu.

27 Aug 2014 Jotery

Thanks for your suggestions! My thinking though was that I'd be Ruhr up my central so that the runner could only potentially get one remote a turn. Would it be worthwhile to change pups for enigma?

30 Aug 2014 Ravlin

I have been tinkering with this. 3 Valleys is too many. You DEFINITELY want Neisi Mk II. With as much click taxing as you have Eli 1.0 is also stupidly good in this deck.

Are you trying to kill the runner or score agendas? I think that you have both things going on and will do neither as well as a deck dedicated to doing one or the other. Yagura can set up a snare, but is only decent as a net damage tax otherwise. Susanoo is a fairly hard stopping ice but is better if you have a spiky archives that you want them to hit (shocks etc.)

Are you seeing a TON or darwin and atman in your meta? Otherwise why three swrodsmans? Very little of your ice ends the run so I am thinking that you want to kill the runner, if that is the case your influence is better spent somewhere other than the valley.

Just my thoughts.

2 Sep 2014 Jotery

Thanks Ravlin and I made this thinking that I want to minimize the amount of time the runner has to actively run against me. This is why I included the 3 valleys so I can have my entire main servers in Ruhr. I didn't exactly want to kill the runner just force bad trades. I am on the fence when it comes to shock vs snare but I am beginning to lean more toward shock. I also see that a change of ice is in order. I will be posting an updated deck soon.