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Standard Ban List 23.08 (active) |
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Dan D'Argenio's Hinky IG (1st place GenCon '16) | 74 | 60 | 13 |
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I've run this for a few SCs now and I am really loving this deck. Do not mistake this for a pure prison deck. Most games I've played pull off the kill around turn 5 or 6.
Whizzard is about the hardest matchup and are my only losses, but I have beaten them as well.
I think the deck is in a solid state right now, but runners are bonkers at the moment. I think Jinteki (RP, PU, IG) are the way to go until something comes out to curb the economic power of runners.
Probably the only change I would do is -1 Psychic Field and add something else in. I'm not sure yet, but probably a third cortext lock.
Genetics Pavilion is actually questionable as I've never really needed it for the kill.....but it does help in some very annoying matchups.
Most kills are Dedication + Ronin using the support of Bio-Ethics, Hiro, or Enforced Curfew.
I don't really feel that the 3rd Ronin is needed. Tech Starts end up being Ronin #3 and #4; it also helps grab Hostile Infrastructure and Breaker Bay as you need them.
5 comments |
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2 Mar 2017
Manadog
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30 Mar 2017
yads
Doesn't look like the deck needs very much money. The most expensive card is Hostile Infrastructure, which is likely being rezzed with Breaker Bay Grid. |
25 Apr 2017
AberDamo4
Is there any way at all that this deck survives with the new MWL? 9 pips from the Sensie hit is hard to recover, I know, but is there any feasible way to go? |
25 Apr 2017
nungunz
I'd probably do something like -2 Sensie and +1Jackson and +1 Cortex Lock (or Ice or your choice). |
25 Apr 2017
AberDamo4
I think you're probably right there, and perhaps there's an argument for shoehorning in the third Tech Startup too, just to give maximum chance of assembling the combo on demand! |
Do you spend a lot of time clicking for credits early on? I know it's a pretty cheap deck to run but there's only 2 economy cards and they're conditional.