Universally Blue Explosion(inspired) Post O&C (my rendition)

siahofmars 594

hello everyone just puttin up a new deck here inspired by, http://netrunnerdb.com/en/decklist/14287/universally-blue-explosions-v3

this is my version with some tools in it to play against the infamous new eater n such in the new delux expansion order and chaos

i would like some feedback, im still workin on it... lemme know what ya think

high-risk is so u can always pull off the sea source 2x scorch along with blue suns OAI and pull money into hand power

elizabeth mills is to kill the bad pub against valencia, also to get rid of it from checkpoint and shinobi

checkpoint is basically an end the run or , sure enter and take meat damage, steal my 3 pointer, and then i double punitive u while your hand is low or to just have a chance to kill the ive had worse in their hand.

shinobi is a surprise to help either kill them or get rid of the iv'e had worse's to be ready for kill with punitive or scorch

swordsman counters Eater, along with crisium grid taurus is anti-plascrete (if people will still run them after i had worse dies down)

this is my first iteration of the deck. lemme know what you all think and i would love some other ideas. thanks alot

1 comments
4 Feb 2015 frost-duty

The issue I see here is that you have added a few singleton cards to counter some new stuff, and this is problematic since you have no guarantee of actually seeing them in a particular match. I feel like you need to have 2 of something if you want it to show up on a relatively frequent basis.

At this stage my new version of the deck just added in 2 crisium grids. They have the potential to be rock solid vs eater decks (especially if you can tax them on the way in, since they run low on cash) but also have utility outside of this to protect RnD vs shapers and HQ vs crims.

I'm not sure if mills is worth the slot overall as she can be a dead draw fairly frequently in this deck even with 2 bad pub ICE.