Quetzal, Breaking out.

SantosPapaya 19

The first splash of a deck i'm working on for a couple of days. These iteration seems promising. But i still need to find the sweet spot draw/econ efficiency.

I'm open on criticism.

6 comments
22 Feb 2015 Torf

One question: How do you access cards? Did i miss something?

22 Feb 2015 SantosPapaya

I tend to destroy the ice that gives problem and access after with dopple or on a later turn. If you make a run and you know you'll use eater, put the security testing on that server, so you can still have smething at the end and medium still gets a counter after running on R&D.

22 Feb 2015 esutter479

This deck is begging for 3 Same Old Things. It may or may not need the Parasites, but that's what I'd take out for the SOTs.

22 Feb 2015 SantosPapaya

@esutter479 That's a good point, i was hoping parasite would help me destroy stuff like tsurugi, komainu, or even a quandary protecting a sansan but it seems a like SoT could be a nice thing to fit in.

22 Feb 2015 aero

Without e3 some bigger ice might give you problems, namely barriers.

22 Feb 2015 SantosPapaya

@ratamacube I don't find that hard to break bigger ice. If they spend a lot of money on it, i'll be glad to spend mine and destroy it with a knifed.

I just posted another iteration of the deck in the "inspiration for" section of the page. It goes smoother but still needs a little something to make it good, i think.