Get ICE out of deck as fast as possible to thin for economy and late game fast-advance with Biotic Labor. Set up a scoring remote for early agendas then blow it up later to ice-up R&D with Interns for fast advance mode!
Concentrate on protecting R&D as it gets a agenda dense. Wisp is good for setting the runner back an extra couple of turns after an expensive R&D run. Also, corporate troubleshooter can help get a couple of extra hits in with Architect.
I've been playing versions of this deck for a while and I have to say that Interns and Architect are key for parasite defense (the biggest threat to this deck by far!).
I've noticed that ICE gets split between R&D and Archives when playing against Noise-Shop.
Mutate is great for pulling out NEXT Silver when you only have Bronze or getting rid of a pesky Knight.
Currently I'm playing with the idea of putting in Chronos Project to combat Parasite recursion.
Lots of fun to play and waiting patiently for NEXT Gold.