This is the current version of a deck I stole from a m8 in my local store. It uses CacheShop style economy and Stealth breakers to make high quality runs, often only once a turn. The economy is quite solid, and not that slow, this newest version uses Diesel and QT to speed up the deck, but the original list used ProCo. The old list was more long game oriented and handled Glacier style decks like RP and BS very well, but had problems with variance, and could stumble in fast matchups such as NEH.
The rig is pretty simple. Moving to our astrolabe is nice, but not necessary for what we want. Adding in the Mem Chips when we can get a good deal on it, and we can support the large list of programs we have. Bootstrapping our code from just a few lines of assembly, we can get a good hit on the corporation very early after a target has been found. My ice breakers can handle what the corporations might use in the early stages of the attack without any support, so we don't need cloak active for most early runs. If we can get a good deal on cache, and later sell them to Aesop, this can quickly net us a lot of credits, meaning we have a lot of time to try out the corporations defence. Daily casts also help a lot with funding this great project, especially if Aesops is ready to help out. Clone chips get us more of the most amazing tools in the chain, be it vira that can be spread then sold, or Crescentus, which can cost the corp a lot of grief.
Weyland has been known to kill runners attacking their servers, so Imp is important. If you can cut their connections with the Space Elevator Authority, or even their "scorched earth" plans by infecting it with a virus that is good news, but having enough money and running smart can keep you from being located. Against Jinteki I highly recommend to keep Deus X arround when jacking in to a server. That should prevent the most nasty situations.
EDIT: added the original list to "derived From"
I've been running a very similar deck myself, where is your local store? ;)