Boisonberry MaxX

gumonshoe 2987

Blueberries Evolved

Boisonberry Crumble

I was going to sit on this deck list, but for those of you following the WyldBerryRevoluton^TM I wanted to make sure you could enjoy the latest tech advances. I continue to ignore the event based multiaccess builds (which are totally fine, perhaps better) in favor of using the tools anarch has in faction and supplementing them to fill the holes I've encountered.

You might play this if you enjoyed blueberry, but did not enjoy face checking Komainu. You might play this if swordsman is showing up in more decks. You might play this if RP & Yellow are the main decks you're expecting in your meta.

Most of the changes here are designed to give you a slight economic advantage, a little bit more resilience to rig/hand hate and just focus in on the good stuff.

  • 2x Medium - to dig faster

  • 2x Clone Chip - to parasite instantly of get faust sooner

  • 2x Imp - because SanSan is a jerk card

  • 2x D4v1d - because d4v1d is the best after faust

Most of the changes in the deck were around making that happen. I've removed a bit of the flack, so mostly its just the good cards that did work that remain. Deck is a bit more consistent for those of you who like focusing in on your strats.

Enjoy MaxxBerry 2.0

lol, ban faust already

2 comments
10 Feb 2016 bubbathegoat

Have you considered 1x Demolition Run? It combos with Nerve Agent to act like a Wanton Destruction, or with Medium to dig R&D deeper.

The problem is that on it's own, Demolition Run is fairly lackluster, but the combo can be quite powerful.

11 Feb 2016 gumonshoe

@bubbathegoat I've used it in previous iterations (and still have that version sleeved up). It's good, but for NBN you probably want imp slighly more to deal with SanSan. Unfortunately you're not going to get the nerve agent lock in the NBN game very often, though it feels good to snipe the biotic labors when that does happen. :)