Shi Kyu Harmony v1.2

KidFist0 7

Built to take advantage of a couple of synergies. Mental Health Clinic + sweeps week. And harmony medtechs ability to field just six 3 pointers in a 44 card deck along with a full 3 copies of shi-kyu. So hopefully youre winning the game having scored 2, whereas the runner would need to steal 3 (assuming theyve taken a -1 from a shi-kyu).

Changes: added power shutdown and swapped trap suite around. I felt it needed to put a bit more pressure on the runner early-mid game without necessarily dangling an agenda out there.

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