Legality (show more) |
---|
Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
---|
Pre-rotation decklist |
Packs |
---|
Core Set |
What Lies Ahead |
Cyber Exodus |
A Study in Static |
Humanity's Shadow |
Future Proof |
Creation and Control |
Opening Moves |
Fear and Loathing |
Upstalk |
Card draw simulator |
---|
Odds: 0% – 0% – 0% more
|
Repartition by Cost |
---|
Repartition by Strength |
---|
Derived from | |||
---|---|---|---|
Nasir, Cyber Engineer (v.2) | 1 | 1 | 7 |
Inspiration for |
---|
None yet |
Include in your page (help) |
---|
Based roughly on Nasir, Cyber Engineer (v.2)
3 comments |
---|
6 Aug 2014
CJFM
|
6 Aug 2014
CJFM
Awesome! The more I play Nasir, the more I think that Parasite is absolutely necessary for him. He just can't get through 3-4 ICE deep servers consistently early in the game, and Parasite keeps the ICE-count lower. If you're all-in on the Cloak/Dagger plan, you probably want 3 Cloak (and maybe even a Sharpshooter so you're not totally reliant on Dagger so you don't lose your programs from a Grim/Archer). |
Awesome! The more I play Nasir, the more I think that Parasite is absolutely necessary for him. He just can't get through 3-4 ICE deep servers consistently early in the game, and Parasite keeps the ICE-count lower. If you're all-in on the Cloak/Dagger plan, you probably want 3 Cloak (and maybe even a Sharpshooter so you're not totally reliant on Dagger so you don't lose your programs from a Grim/Archer).