Armandageddon [WIP]

NINJC 165

Run aggressively, sneaking a few accesses or costing the corp to rez ICE multiple times with Muertos Gang Member and Emergency Shutdown.

Try to save up some credits while you cantrip with Cortez Chip and Fall Guy.

If you see the opportunity early, use Feint and Inside Job to play Apocalypse.

If not, then Rolodex to dig for it, with Special Order to trigger a shuffle. You're looking for Eater to get you into deeper centrals, or the backup programs for Turing or Swordsman.

With the board reset, you'll need to keep the pressure up and steal what you can before they can play more ICE. Looking to get your second Eater down, and leverage more de-rez tricks to get the accesses.

Crisium Grid on R&D is an expensive problem, costing you crypsis or bypass tricks. More likely it'll be on HQ versus criminal, where at least you can use Feint to access it once.

0 comments