Based off of CJFM's Psychobiotics list.
I think the influence changes are all smart. I'm going to do some testing with archived today.
The only card I'd consider cutting is The All-Seeing I. It's somewhat redundant with your ID ability (except in the dlr matchup- but val dodges it the first time). I was playing one Closed Accounts for a while, but found that the deck kept runners fairly poor anyway. How often have you played it?
I saw your one Restructure as a swing slot, so I put in something that was strong against my meta as DLR is pretty rampant where I live. I know it sounds I'm solely reliant on Archived, but against Val I have taken a turn to ASI > Archived > ASI. I normally decide what to do with memories before the game starts, depending on who I'm up against.
@Dothanite I do think the DLR matchup is tough, but it takes a little while to set up, and you should be able to rush without ASI. Most corps have trouble with DLR, and I can't honestly believe they printed Wireless Net Pavillion (boo playtesters). If you can't score fast enough, there's no amount of ASI that's going to save you, I fear. The second GLC is good to help you draw the Astros.
You have a valid point. May switch it back to Restructure. Thanks for the feedback!
Restructure, Closed Accounts, or another ice (Enigma?).
Enigma is incredibly appealing to have as another binary/gearcheck ice, but I will have to try it with Closed Accounts first to see if it makes a difference.
I don't know about you, but I tend to take entire turns clicking for creds as I'm waiting for a card or for the runner to make a move. I never feel poor, and I've jumped back from 3x account siphon multiple times without worry. But man, after the first AstroScript Pilot Program this gets bonkers.
After a little bit of testing I've decided to put in a singleton SanSan City Grid in the place of the ASI. Though it can help you FA, the real point is to tax the runner even more. This archetype does a great job taxing/slowing down anti-taggers, and this creates another threat for them. Since it's only one copy, I have seen it in two games. In both games the card has helped.
I still believe Enigma is the best option, being another binary ice in the deck. SanSan, however, seems to be a healthy alternative.
Are you sure you want to delete this decklist?