Anarch: MaxX Aggression - Intro Deck

MaxX Maximum Punk Rock

15 influence spent (max 15, available 0)
45 cards (min 45)
Cards up to Chrome City
Too many copies of a limited card
Agenda ()
Asset ()
Event (13)
Hardware (7)
3x Clone Chip ●●●●● ●
2x Net-Ready Eyes ●●●●
Operation ()
Resource (9)
Upgrade ()
Barrier ()
Code Gate ()
Icebreaker (6)
Multi ()
Other ()
Program (10)
Sentry ()
Legality (show more)
Standard Ban List 25.08 (latest)
Standard Ban List 25.04 (active)
Rotation
Pre-rotation decklist
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Maxx NRE (4th place Vancouver Regionals)
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EnderA 505

One of the series of 7 "Intro Decks" that I've designed to introduce friends to the game, one for each faction, and splitting up the archetypes.

This is Net-Ready Eyes MaxX. Fixed breakers for efficiency, with NRE backing up Datasucker. Early game is your strength, carving thorugh most ICE for a pittance, especially after Clone Chip'ing Parasite back and forth to destroy key ice. It teaches that you need to take risks as the runner, that you won't always have all the answers, but need to keep up the pressure.

Welcome, Anarch.


Other Runners:

Shaper: Kate PPvP Utility Belt

Criminal: Stealth Andy

Corps:

HB: Tax No-Advance

NBN: Binary Fast Advance

Jinteki: Wide Tax & Drip

Weyland: Binary Kill

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