Pup

Pup 1[credit]

Ice: Sentry - AP
Strength: 0
Influence: 1

[subroutine] Do 1 net damage unless the Runner pays 1[credit].

[subroutine] Do 1 net damage unless the Runner pays 1[credit].

Yip Yip!
Illustrated by Liiga Smilshkalne
Decklists with this card

Honor and Profit (hap)

#18 • English
Startup Card Pool
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Reviews

Pup is great.

Although it has the potential to deal net damage the runner will all but never ever ever ever! Not have the 2 creds needed to pay off the routines. If pup deals net damage ever at all it will be because the runner values his current hand less than his current creds.

What Pup really does is tax your opponent 2 per run on that server. For a low initial cost of 1 cred Pup can build up a financial advantage over time, after 4 runs on that server the runner will have paid 8 . Pretty devestating for such a small dog.

Despite the strong tax Pup is still not an autoinclude, Pup is leaky like hell and hardly strong enough to deter runs. A breakerless runner laughts at it. Also Pup is the kind of ice you want to play immediately, the sooner it starts taxing the better. This often results in Pups finding themselves behind your ETR ice, potentially rendering them useless whilst at the same time rendering outer ice more expensive.

Pup is effective for any deck that wants to tax the runner but doesnt mind leaky servers. For just 1 inf it is easily splashable.

Pup operates similarly to Pop-up Window, the two ice are near interchangeable.

(Breaker Bay era)
I disagree that Pup and #Pop-up Window are interchangeable. Yes they provide a two credit swing, but one gives the corp a credit, and the other taxes the runner for two. In a more damage focused deck, I'd grab pup, but in this game, money is king. —