Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
3 comments |
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18 Dec 2014
Syntax
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18 Dec 2014
Pinkwarrior
Personally id keep the breakers probably drop 1x Corroder and 1x Torch id drop the Special Order's for Test Run and get in Scavenge allowing to cheat the very powerful breackers into play and saves influence for stuff like Legwork or HQ Interface . I don't feel the toolbox is needed you only need 1 more MU id drop it in favor of a cheaper console. I also feel with no increase to max hand size 3x stimhack is overboard. |
18 Dec 2014
Grievy
This was a first draft that I only published to share with a friend. Have made a load of tweaks this morning and then playtested on the table this evening. Will update with changes in the morning. |
imho Special Order is influence loss since you can put Self modifying Code or Test Runs. Aesop... Why not playing ZU instead of Torch / Gordian Blade (keep 1, trash the 2 other), or Inti instead of 1x Corroder. You install these anyway instead of loosing the draw clic and then you remove it through Aesop...
=> You'd have +6 influence this way ;)