Standard Haarp - No Right Choices

Pox22 16

Worlds hype got me interested in deckbuilding again, so I'm adjusting to current standard (and learning all the new cards NISEI has put out!). Tinkering with my all-time favorite ID has produced this.

The deck has a few paths to victory: regular Haarp silliness of matching the runner agenda for agenda--fingers crossed the runner picks the 1-pointer and not the Beale, landing tags and Psychographics'ing a Beale, or landing tags and threatening a lethal BOOM! (with of course HHN and False Lead to make that threat credible). As the name implies, it's trying to create lose-lose choices for the runner. There is nothing so satisfying than leading 6-5 in points and naked installing two 3/1's.

I'm eschewing cards like Echo Chamber and Franchise City here because they're costly to rez and cheap to trash. I get more mileage out of the operations and Amani Senai. The ice suite is a mixture of hard ETR and soft taxes and/or tagging. Testing Surveyor because ice tends to get installed vertically.

Critique and suggestions welcome! Wondering if finding room for an Exchange of Information would be worth it--swapping my 1-pointer for their 2-pointer. Still going through post-FFG cards, so I definitely could be missing some must-includes that I simply don't know about yet.

2 comments
30 Oct 2020 Japoco

Suggestion wise: I don't think an exchange works here unless you were to find influence to slot a Global food Initiative or 2 or you were to play Bellona (New Nisei defensive 5/3)

I would certainly consider swapping the Pop-up windows for Slot machines - you are likely to get a lot more value from them!

30 Oct 2020 Pox22

That's a good point on EoI. My thoughts were that as is, EoI would let me freely install Explode-a-palooza, take the money when they steal it, then be able to swap it later. I'm often installing Explode, advancing once, then installing a 3-advancement agenda along with it. That way I'm guaranteed a score next turn, but giving them 2 points for my 1. I could swap Explodes for 2 Bellona--the agenda shuffling would also create room for EOI if I wanted to go that route. I'll consider it.

Slot Machine is a weird piece of ice! What a text box to work through. I'll consider it, though it seems to fulfill a different role than Pop-Up. I view Pop-Up more as free credits that tax the runner and buff Surveyor, rather than as a real roadblock to the runner. But I'm definitely open to the idea that those slots could be better used (no pun intended).

Thank you for the suggestions!