Surge Protector Not Included

tharcaptain13 17

First deck I've ever made from scratch so take that into consideration.

The strategy for this deck is to revolve heavily around the Corp Identity: Thunderbolt Armaments in the early game to deter the runner from running or forcing them to uninstall. There are a fair amount of assets to bait the runner into running early. You want to hit the ground running with at least 1 economy card/upgrade and an ice so you can start throwing ice out as soon as possible. Be sure to focus your ice to 1 or 2 remote servers instead of many. Then you need to ensure you have a enough money in reserve for derezzing and rezzing cards so you'll want to make sure you have a strong economy quickly or you'll be in trouble after the running starts getting set up to run regularly.

1 comments
3 Apr 2024 napalm900

Welcome to NetrunnerDB! Cool deck!