Space Invaders

WildSam 51

Do you want to look funny at Runner acessing 10 cards off R&D? May be feeling Legwork is overpowered and should read "waste 2 credits"? Or purging counters from Medium feels like unnecessary hustle? Believe "Indexing" and "stealing agendas" shouldn't be in same sentance? Ever wanted to make fortune off Paywall?

Rejoice! We will ignore that "runner wins by stealing agendas" nonsense in four easy steps:

  1. Score Glenn Station. Rush or money up and double Labor. First step is always the hardest!
  2. Fast Track GT and send it to space!
  3. Amass 13 credits, 9 tokens on ICE, RPC and 2 Biotics in your hand.
  4. Biotic -> Biotic -> Welcome your reptiloid overlords from outer space -> install -> RPC to win!

You need remote mostly to get Glenn online so feel free to money up and build tough centrals (which also protect themselves — Runner generally has to steal ALL agendas from your extra-low-density low-asset R&D!). Or score out with GRNDLs (to bait worthless runs) and pimped out Walls — you can afford giving to runner some central accesses. All accesses he wants, actually.

Scoring two Glenns spaceblocks Runner's victory without point generators and lets you to go with just GFI.

With minor changes should even fit into Cache Refresh format!

And don't forget main rule of any space invasion: when you see Clot, concede! Or recur CVS. Something.

Beta, suggestions welcome.

1 comments
21 Jun 2017 Skeletons

I'm a huge fan of Glenn Station as agenda denial. I have to try this out!