Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
The Jank deck I took to Reading which was an absolutely wonderful event. I would recommend more of events like these it was some of the best fun I've had in awhile.
Deck Breakdown Okay so primarily brain damage is your core objective. You can score out but WHERES THE FUN IN THAT!? So here's the tools you'll use for you Brain-B-Q
Marcus Batty: Every Brain-B-Q needs a top chef at the helm and Marcus can flip a few brains. Especially when his little pedigree Fenris is out to give him a hand. Use Marcus to land brain damage when the runner is full rig or can get in.
Fenris: Who better to taste the brains than every locals favorite canine, Fenris. A great early game gear-check can help you land early punches to the Runner and lower their chances of keeping combo pieces in hand. Sometimes you need to break a few Brains to make a Brain-B-Q.
Defective Brainchips: How can you promote your great event if you don't offer samples of Mr Batty's brainchips? The perfect side dish for your Brain-B-Q'd Brains these speed up your win condition. Especially if the runner installs a Stim Dealer then they are doing your work for you. (This legit happened and the runner took over 10 brain damage, he was using origami)
Sentinel Defense Program/Self Destruct Chips: Both fall in the same category of being superfluously fun to play with. Garnish your Brains with net or lower the portions runners can have with reduced handsize.
Cerebral Overwriter: Here to take your guests coats and their brains. Use it wisely as you only have one.
Edge of World: What better way to end a great party than have your guests feel like they are plummeting to their death. Managed to deal 3 brain damage in one game with this and 2 Sentinel Defense Programs on the Board.
Well hope to see you next Jankmas for some juicy Brain-B-Q's.
4 comments |
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4 Dec 2016
Handsome Jack
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5 Dec 2016
MrEhjiwurth
See I would but DB is so much fun I may actually pack a single curfew or two if I make their handsize zero this will kill them. |
9 Dec 2016
Fabtraption
How do you manage the economy with this deck? With high ice costs and not a lot of econ cards, I find it hard to come back from economic disadvantages, especially after a couple of siphons. Perhaps cutting Wetwork for another BLC? |
When Martial Law drops I'd consider replacing DB with a Curfew. Otherwise, fantastic deck!