Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Fourth Rotation |
Plays quite weird, tends to make games super long and win with close margins. Snares, Urtica Ciphers, Ronins, House of Knives-es and the ID add up, and can lock the runner out of some crucial tools. Still, that usually requires 5+ agendas to be scored/stolen and it's not a safe place to be.
0 comments |
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