Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Trace Amount |
A Study in Static |
Creation and Control |
Opening Moves |
Second Thoughts |
True Colors |
Fear and Loathing |
Honor and Profit |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Death by Snu Snu | 7 | 5 | 11 |
Inspiration for | |||
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For science. You monster. (v2) | 4 | 2 | 7 |
Avoid and mislead, trick to kill | 0 | 0 | 5 |
Include in your page (help) |
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Love kills slowly.
Ratio: 3 (3 Flatline, 0 Agendas) : 0 (0/0 An, 0/1 Sh, 0/2 Cr)
4 comments |
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6 Jun 2014
skydivingninja
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6 Jun 2014
wdlp
I was about to say that I run a deck very similar to this, but I see that you've linked to my list already. This looks like a big improvement on the idea. I especially like the Data Mine as a bit of throwaway damage. Very nice! Though as was previously said, the runner could easily have enough credits to beat the Punitive Counterstrike Trace, since they won't really be spending any money. |
7 Jun 2014
Hongkong Koma
Data Mine is a not what I would call a beast in central defense, but it hurts when the runner tries to establish pressure via multi access on centrals (which is this decks weakness). And it can return via JH. Punitive Counterstrike is crap, I see. Like you said, the runner has tons of money to beat the trace. I'l replace them with a surprise Scorched Earth. |
This seems really silly. I like it.