Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
This is the deck I took to Worlds this year. It went 3-4 I think. I had taken it to Philly Regionals and placed 3rd with it.
I had a lot of fun playing it and even more fun building a narrative around a young boy going to Beach Parties, folding paper cranes, and then inciting a revolution that burns down the corp's R&D
Basically, the game play is a simple flow chart:
You stop doing this once a) you have a hand size of 19 and 0 cards in your deck or b) the corp is threatening game point.
Hopefully by this time you have 3 Fan Sites in your score area, with DDoS, Eater, Titanium Ribs, and Turntable on the board. Black Orchestra in the bin or on the table if you are fearing a triple advanced Hortum.
Then you pop DDoS, 3x Amped Up, putting you on 10 clicks.
If you didn't win,
Click 6-Whatever: The Shadow Net - Whatever agenda you happened to steal - Fear the Masses, milling 6 cards each time
If you entirely missed on 24 cards (it happens) then you have to play FTM from your hand and hope.
The fun in the deck is the puzzle that happens when you have to combo early, and then scramble for a way to win. Those were the games where I had a lot of laughs. My favorite loss was round 7, when I had to amp up without Titanium Ribs and my oppenent sniped the 1 in 19 Eater. I should have played it first.
Or another game where I had already comboed and scrambled to get into a server, using amped up to be able to click through Fairchild 3.0 and Najja 1.0. twice.
11 comments |
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29 Sep 2018
Yukon
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6 Oct 2018
CelestialSpark
If I understand correctly, you just auto-die to Crisium Grid behind a barrier, right? Surprised that didn't come up with Apocalypse being a threat. |
6 Oct 2018
CelestialSpark
Same idea, yeah. I'm kind of surprised there's no 1x Feint to deal with it (Interdiction or Councilman might work at 0 influence, but are less reliable than Feint which requires HQ to be 4x iced). |
7 Oct 2018
OrionJA
Looks like fun. Did you test a version with Bookmark? (and possibly even game day?) I know Bookmark costs influence but it might be better than devoting 8 card slots to increasing hand size, and you can even use it to turn on Nat's ID. |
8 Oct 2018
Yukon
Yep! It has some auto lose conditions. Crisium never came up at all. That would have been embarrassing. In general ice is ice. Eater breaks it or it doesn't. I tried some versions that were full of answers but it was too slow. As it is I want the combo to ready 1 or 2 turns earlier than it usually is. Feint, not sure how it helps? I tried a bookmark version out of shaper but it was a turn or 2 slower. Also tried game day but 2x game day usually meant 1 fired and one was discarded. The 3x diesel were more consistent. |
10 Oct 2018
Shishu
Fear the Masses relies on a successful run; Crisium will prevent that no matter what. |
11 Oct 2018
Seb
If there is Crisium Grid on HQ and only 2 ICE then Feint let's you bypass the two ICE but the "no access" clause does not trigger (because Crisium Grid and you don't need Eater when you bypass). That's the solution to trash Crisium and then continue as usual. This does also work with 3 ICE on HQ and DDoS. |
I loved playing the 1st hand size increasing card. the look of confusion from my opponents was priceless.