Alice Enchains v1 1st place GNK winner

Trebor 83

This is my first published decklist so I apologise if the write up sucks.

This deck wen't 5-0 in a local GNK, seeing off glacier, kill and fast advance decks, my corp went 3-2 on the day. It's not the fastest deck in the world but it can get set up to start working in reasonable time and can quickly reach a point that makes it hard for the corp to recover if you target your runs appropriately.

I've been playing Alice for a while, since before rotation and the ban list and while both hit her hard (earlier iterations had Account Siphon, Moose, Employee Strike, Film Critic etc) I think that this build does fairly solid work.

The basic premise is to get Maw and both Hemorrhage out ASAP and then, ideally, run HQ/R&D/Remote to trigger Maw, run archives to trigger Alice and them spend the Hemorrhage tokens to mill a total of 4 cards from HQ. Get both System Outage and Corporate Defector on the table and the corp can't draw up passed their mandatory without showing you the card and losing a credit. This creates a pretty solid lock on HQ and leaves the corp in a messy situation.

The Archives interface is because I knew that there would be at least 1 PU kill deck on the day and I wanted to remove those pesky Breached Domes from Archives before they hurt and it helps remove any other key piece the corp may want to recur.

Obakata is a bit of a problem without a Critic but as you've likely either seen it in archives and chosen not to steal it or you've seen it on the corp draw, you can draw up and prepare and in this case Alice's decksize is an asset. I won one game on the day after seeing the Obakata draw, seeing it get installed on a Ben Musashi and then drawing my last 4 cards, taking me to 6, running it, using Caldera to stop the damage on the way in and trashing my whole hand for the win.

I kept the Gang Signs as my restricted card to get the additional Maw Triggers on the Corps turn, if they score, but i may change this in future as the lock achieved by Maw and Hemorrhage seemed sufficient and I only managed a handful of triggers all day.

My next iteration will probably drop a Caldera for a Turning Wheel as i did need some multi access on the day and struggled, despite the HQ lock, to find Agenda in R&D. I didn't end up using the Almighty Turtle at all on the day either, but i'm loath to drop it as it has an amazing synergy with the deck against certain corp strategies.

In future i'd probably also drop the Salsette slums as it was only included as a local Meta call and i only used it once or twice all day.

5 comments
6 Oct 2017 TKMaximus

Similar deck to what I've been running, though my rig has MOpus in the place of your Aumakua (and one less Datasucker since MU is tight). Have you found you have enough Econ in this deck?

I like the corporate defector include, will definitely try that. I have 2x Bhagat in my deck, and it does a massive amount of work. Would definitely recommend adding a couple of copies if you can find the slots!

6 Oct 2017 Trebor

@TKMaximusI find the econ is fine, you can't just run madly and so you have to pick and choose which server you target and when. Once it's up and running I tend to fine the corp is either short on credits or IC and so can keep up the targeted pressure. I've never tried the MoPus set up, mostly because i was on Moose previously and didn't need the credits. If i was going to swap the Gang Signs though, my restricted card would probably be Film Critic, but that's meta dependent as there is quite a lot of Wayland and Jinteki locally.

An early iteration also had 2x Bhagat in it but i often found it was a bit more of a tempo hit installing it and I didn't want to run HQ as often because there was nothing to access. It the right match up it did great work but my local meta adapted to make HQ less inviting by playing whatever they got as their mandatory draw and so it got cut.

8 Oct 2017 SneakdoorMelb

This looks pretty sweet, although 52 cards! Going to mess around and see what I can do with this shell, thanks for posting!

9 Oct 2017 Ektheleon

Hacktivist Meeting seems way more hilarious than System Outage?

9 Oct 2017 Trebor

@SneakdoorMelbI wasn't happy with 52 cards either but i ran out of testing time to figure out what to cut. V2 is down to a manageable 50.

@Ektheleon I've used Hacktivist before but it has limited use in this build because the corp is installing significantly less purely because they don't have the cards. I found the additional tax of credits to draw cards, on top of having to reveal the draw, provides a trickier situation for the corp to deal with and makes them less likely to be able to rez the expensive IC that are more of a problem for me to deal with with inefficient conspiracy breakers.