Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
So this is a deck that I've been working on for a while. I used to have it in Kate for drip econ but I realized that the deck really struggled with assembling the Origami+Game Day combo. After drawing a quarter of my deck for answers and chaining Game Days I can basically live off of event econ.
3x Origami
3x Game Day
The combo, the point of the deck. I've contemplated other ways of getting a ridiculous handsize (like bagbitter) but origami just does it the best
3x Code Siphon
3x SMC
2x Clone Chip
This is probably the only place where Jesminder's ability really plays in. All 8 cards serve to help find all 3 Origamis (and Faust)
1x Faust
1x Inti
1x Mimic
1x ZU.13 Key Master
Faust is the ideal breaker for a deck that draws a lot of cards. (duh) The other 3 cards are just efficient solutions to anti-AI Ice.
3x Diesel
3x Quality Time
Draw cards to fuel Faust or find the components
3x Armitage Codebusting
2x Dirty Laundry
3x Sure Gamble
Event/temporary economy.
2x The Maker's Eye
1x Utopia Shard •
The deck's multiaccess capabilities, due to influence constraints and the choice of The Source, I chose Utopia Shard over Legwork.
2x Levy AR Lab Access
1x Same Old Thing
Recur more cards for Faust, recur multiaccess, recur silver bullets
1x The Source ••
1x Film Critic
Stops FA and scoring from an unadvanced agenda on the table. Also protects against Midseasons, The Future Perfect, and Haapsachord nonsense.
1x Hunting Grounds •
Komainu is a terror. neutering Tollbooth is pretty nice too.
I haven't had the time to test whether Jesminder and Maya are truly what the deck needs but the core of the deck is certainly different.
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