Legality (show more) |
---|
Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
---|
Pre-rotation decklist |
Tournaments | ||
---|---|---|
NorCal Regionals 2017 | #2 of 48 | sirris |
Card draw simulator |
---|
Odds: 0% – 0% – 0% more
|
Repartition by Cost |
---|
Repartition by Strength |
---|
Derived from | |||
---|---|---|---|
Brotherhood of Nod 44 | 4 | 2 | 1 |
Inspiration for | |||
---|---|---|---|
Every Bad Win Card From TD | 0 | 0 | 0 |
Include in your page (help) |
---|
7 comments |
---|
14 May 2017
Kikai
|
14 May 2017
Eji1700
I suck but from what I can tell it's sorta asset spam never advance/shell games...or at least thats how I got it to work? Defend your centrals (less worry on R&D thanks to traps) and get a protected jeeves down. You could already never advance your atlas, but now you can also never advance your corp towns. If they start checking your remotes you've got prisec, KP, and snares to screw with them. |
15 May 2017
sirris
I think a good change would be to play Show of Force instead of Oaktown, and cut a sapper for public support. |
16 May 2017
Eji1700
After screwing with it a bit more it's really a rush deck that doesn't run ANY operation econ, not even hedge fund, so I don't think the oaktown can be dropped without a pretty heavy rework. Dropping oaktown behind a server and advancing once or even twice is such an important move, as it lets you build econ even if they barge through, and usually opens up a followup scoring window. I do wonder if the barebones econ would work vs someone who knows the deck, because it feels like I rarely, if ever, have the money to really threaten snares or prisec in the early game and still score. |
16 May 2017
sirris
|
But how does it work?