Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Humanity's Shadow |
Creation and Control |
Opening Moves |
Mala Tempora |
Fear and Loathing |
Up and Over |
All That Remains |
Order and Chaos |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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Illicit Investigations | 2 | 2 | 0 |
Include in your page (help) |
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This deck lets the corp get some early points in favor of setting up a lock in the mid game that should prevent the corp from scoring. Ideally you want to get them to 0 cards in hand. Follow this up by running r&d every turn to get a nice lock in place.
Early game:
Get your resources online. Data folding, Multiple same old things, Raymond Flint and as many same old things as you can. Try for 2 hq interfaces as well. Use Blackmail to prevent agenda scoring and if possible use lemuria code cracker to not totally waste the black mails.
Mid Game:
Lock down hand size with protesters. Ideally you would like a 0 size hand. Use Crypsis to bash HQ and imp to delete the cards you don't want them to have. Scorch, Midseasons, ToL etc.
If you can't get in with a run use frame job to eat an agenda or pop a journalism to use Raymond's ability to remotely access 2-3 cards, aka their whole hand.
Utopia shard is there for disruption on the corp's turn.. If they have a hand size zero card and they draw 2 cards after their mandatory draw pop it and try to hit an agenda or combo piece.
Late game:
Start to sac Raymond for expose when needed. Don't be afraid to levy then pop tallie for 5 cards just to get 10 fresh cards trying to land a black mail. You have tons of card draw so you can get what you need when you need it.
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