this is a seb card. it fills the biggest strategic hole we had: how do we capitalise on blowing a single server wide open in order to win the rest of the game? 3c doesn't sound like a lot, but to a corp that needs to protect the remote, R&D, archives, and also replace the trashed ice off HQ, it's going to hurt. this allows you to concede an early economic or points lead to the corp in exchange for setting up your inevitability engine, safe in the knowledge that you can drag them back down to a manageable credit total later. when you ashen, that's 9 more credits the corp has to anticipate losing over the rest of the game. pretty good!