Rather than review just this card, I'll compare it to other cards.
First off, it's pretty similar to Compromised Employee; it just gets you cards instead of credits. I'll admit, it's hard to compare cards to credits. However, Collective Consciousness costs TWO memory more and doesn't have the recurring credit for traces. For this reason, I'd consider Compromised Employee far superior.
"But Compromised Employee is out of faction!" you might say. Sure, it might be one influence, but if you're still convinced you can't spare the influence, I'll compare it to other cards in faction.
Firstly, I'll compare it to Magnum Opus. For only three more credits, you get something that singlehandedly drives an economic engine. Compared to a thing that'll give you a bit of card draw? Magnum Opus is far superior.
Secondly, I'll compare it to Paintbrush. For only one more credit, you get something that'll let you run servers with relative ease with only one breaker. Admittedly, Paintbrush is situational, but I'd still consider it better than Collective Consciousness.
Lastly, while it's out of faction, I'll compare it to Keyhole. For two more credits (and three influence), when running R&D, you get to avoid all traps, access triple the cards, and shuffle so you can run more this turn. That can singlehandedly win you the game. Sure, it costs three influence, but it's so much better than Collective Consciousness it's worth noting.
For all these reasons, I think Collective Consciousness is extremely mediocre, especially because it costs a whopping two memory. I can't think of a deck in which this would be better pick than any cards I compared it to.