First Jemison test & possible improvements

Erik_Twice 2044

I was so busy testing glacier builds of Cerebral Imaging that I didn't look into Daedalus Complex until I had the physical pack on my hands. Not having anything else to do, I decided to ty to "crack" Jemison and see what could be done with it, hence, this decklist.

My impression is that Jemison is the identity we all expected Titan to be: A fast, rush-based Weyland with some FA and flatline as backup. It's not there yet, I think it needs the unreleased Standoff to shine, but it's far better than I expected it to be.

The goal of the deck is simple: Rush with small, but tricky remote servers (Mausolus->Ip Block, Sapper-protection, etc.) and then sacrifice a Hostile Takeover to score more interesting agendas like Corporate Sales Team, overadvanced Atlas or High-Risk. After that, they'll probably get in but die.

The deck is an early draft and I think it could be greatly improved. You have 6 influence (Data Ward, Targeted) to spare, there are a lot of tricks to explore (Prisec) and there are some very neat things that I should really look into (1-of Juneburg for remote kills).

The problems I've found with the deck so far are the over-reliance on Hostile Takeover for both money and as sacrificial outlet, that scoring agendas feeds Aaron Marrón and that it' plays very fair and needs something underhanded like Stinson and a couple nasty meta cards (Contract Killer, Snatch and Grab?)

Still, it's a good draft and I think it forms something basic that can be iterated upon instead of going crazy about how to build a Jemison deck out of nowhere.

1 comments
26 Feb 2017 PeterPan

What about Corporate Town for Aaron Marrón ? Should be synergistic. If you have to put the Advancement Counters on hold Trick of Light could help to FA unless Red Planet Couriers are available?