Secret Decoder Ring MK I

sorvian 26

The strategy behind this deck is to identify the key servers or data forts the corp is using. With this knowledge and a few crucial Cyber-Cyphers and the right timing should get you past those crucial servers with the SanSan City Grids in them.

5 comments
10 Jul 2014 esutter479

I would consider replacing Akamatsu Mem Chips with CyberSolutions Mem Chips. I can't stress enough the potential value of having not only Paintbrush, but multiple Cyber-Cyphers and/or Opuses as well as the other breakers to get through ICE. I doubt Akamatsu would afford you that luxury.

11 Jul 2014 thrazznos

When I run decks with Cyber Cypher, I love putting in lockpicks.

11 Jul 2014 liquidcooled

Looks like a good start. I think that taking out one Mr. Li and adding 2 Hostage would work nice here. You could use them to tutor all of your connections.

Do you feel that you have enough card draw? This could possibly use some Diesels or Quality Times, especially as they're in-faction.

11 Jul 2014 sorvian

@liquidcooled I've considered doing that with Mr. Li, I just don't want to dilute the chances of grabbing a Cyber-Cypher early. I'm gonna play it a few times before I add more card draw beyond the connections.

11 Jul 2014 d4spien

IMO, you should choose either Mr. Li or Pro Contacts and not both in your deck. I agree with liquid to put in Hostages and dropping the duplicate connections if you don't want to drop any of them.

I would also drop the MO to 1 since you have ways of searching them from your stack.

Have you considered adding Vamp in here? It's devastating given how easy you will be able to get inside any server with your Cyber-Cyphers and Paintbrush.

How about Dino as your console?