Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Pre-rotation decklist |
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Core Set |
What Lies Ahead |
Cyber Exodus |
A Study in Static |
Creation and Control |
Second Thoughts |
True Colors |
Double Time |
Honor and Profit |
Upstalk |
First Contact |
The Source |
Order and Chaos |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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To Big To Fail | 1 | 0 | 0 |
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Include in your page (help) |
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After lots fo playing, made some improvements...
Basically a lot of single turn Agenda scoring, and The Board to keep the runner from winning. Self-destruct stops The Board from being stolen.
Most of the econ comes from Agendas, and playing Argus Security: Protection Guaranteed means running into all these agendas is dangerous. Especially since taking tags instead of damage means a risk for Scorched Earth.
3 comments |
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7 Feb 2015
Saan
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7 Feb 2015
Father Tork
My line of thinking with the Board is with a trash cost of 7, it can buy me a turn or 2 once the runner is at 7 points. |
In a situation where The Board is actually doing anything (the runner is at 7 points), killing The Board simply wins the runner the game. In a situation where the runner doesn't have 7 points, The Board isn't actually accomplishing anything by existing.