My attempt at the hard to steal, secure remotes, dangerous ICE make-up of Replicating Perfection. The goal is to have damaging ICE with an Inazuma over every central so the runner can't just start a run and then jack out. Scoring server would have any of the heavy ICE like Thorns, Tollbooth, or Susanoo depending on board state and draw of course. Interns help get ICE stacked out in the order I want cheaply or bring them back from Parasite attacks.
Agendas were selected for a scoring game and utility to help stop runs. Can put out the first MB unprotected for them to steal and make scoring future ones easier.
Shocks and Shi.Kyu can be placed out as part of the shell game to bait a run, but if then they don't run, I can trash them for my next card and let them pile in Archives in the hopes of sending them there with Susanoo later.
First attempt, already plenty of ideas of different combinations of influence. If I could get away from the Jackson Howard crutch, I could instead include Successful Demo for more money, for example.