Supermodernism Accelerated vHJ1.0

HepatitvsJ 244

My upgrade of the supermodernism deck. Added PS/AD combo with one mid seasons and one sea source. If opponent has a decoy out that shuts down the sea source but mid seasons will still blow past it usually. 3 chimera to keep the runner out of HQ (AS/Vamp/Gabe/etc) as long as it can. Combo requires 10c (sea source. At least 6+ more than runner) or 13c (mid seasons) if you can tag the runner with a SS in hand and with JackHo already in play, it's still 13c if you need all 3 SE, otherwise you can add a hedge fund/beanstalk to burst you up to enough creds. My math may be a bit off though. Thoughts?

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