Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
Trace Amount |
Humanity's Shadow |
Mala Tempora |
True Colors |
Fear and Loathing |
Double Time |
Honor and Profit |
Up and Over |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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The Key to an Hemorrhaging Hole | 0 | 0 | 0 |
Inspiration for |
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None yet |
Include in your page (help) |
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Only a minor change to the parent deck, which is to run Armitage instead of Dirty Laundry. I find myself needing the little pick-me-up when faced with taxing decks before I get the entire deck rolling.
Keyhole/Double Hemorrhage is an all-in play, but the one time I managed it was a sight to behold. They never got a chance to put any ice up because I forced them to discard their hand or trashed it with Keyhole.
I wish I had a better draw mechanic than Inject, but I find that Masanori bites me in the butt more often than I'd like. Vamp is rare, but a decent surprise when you're ahead. Surge is for exploding that nasty ice when they don't expect it, or as a little boost to Datasucker when you need it.
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