Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Race to 28 credits and blow the runner up with the power shutdown combo.
I have not tried this deck yet, and I don't think I would take it to either a serious tournament or a casual game night. But it could work... maybe bring it to a monthly store champs...
One of the more obscure options that was available to PS/AD combo decks was the posted bounty kill -- that is, using the combo both to score posted bounty, landing a tag without a trace, and to gain enough clicks to play up to all 3 scorches. But the problem with this plan was that you simultaneously needed to build a giant credit pool while also spending money on ICE to defend and rush agendas. With Blue Sun, your ICE and your credit pool are the same, so I wonder if the posted bounty combo kill might have some teeth again.
The combo for 12 meat damage is as follows:
Click 1: Power shutdown ($27 left).
Click 2: Install JH
Pile #1 -- JH for: interns, reclamation order, biotic labor
Click 3: Accelerated diagnostics ($26 left).
Interns installs JH #2. Reclamation order for 3 ADs. Biotic labor; 2 clicks and $21 left.
Pile #2 -- JH for: interns, reclamation order, biotic labor
Click 4: Accelerated diagnostics ($20 left).
Interns installs JH #3. Reclamation order for 3 scorches. Biotic labor; 3 clicks and $15 left.
Pile #3 -- JH for: interns, shipment from sansan, biotic labor
Click 5: Accelerated diagnostics ($14 left).
Interns installs posted bounty. SFSS advances it twice. Biotic labor; 4 clcks and $10 left.
Click 6: Advance and score PB ($9 left).
Clicks 7-9: Scorched earth ($0 left)
If you only need 2 scorched earths, replace one of the biotic labors with subliminal messaging, which needs $20 to start with. Should you only need 1 scorch, swap the biotic labor in pile #2 for hedge fund, needing only $14.
I've included the 1-of SEA source just to keep cheaper kill options open when the runner is poor. In a pinch, the combo can also be used to score a 5/3 agenda for $10 (requires all 3 jacksons), or a 3/2 agenda for $2 (only 1 jackson).
This will almost certainly auto-lose to noise.
1 comments |
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24 Oct 2014
structuremole
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So, I've been playing a slight variant of the other deck you posted on this vein, and I really think I'd prefer it over this. It still has a pretty consistent kill with the combo, but the Tollbooths are way stronger for scoring agendas and are just so much more punishing since you can rez them even when you're fairly poor, just to smack the runner for -3 credits. Not that this deck can't force out agendas while holding the kill over the runner's head, but I think the ice here won't keep more persistent runners out.