Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Unit 731 was a covert biological and chemical warfare research and development unit of the Imperial Japanese Army that undertook lethal human experimentation and was responsible for some of the most notorious war crimes. Many of the researchers involved in Unit 731 went on to prominent careers in post-war politics, academia, business, and medicine. These researchers were not tried for war crimes by the Americans so that the information and experience gained in bio-weapons could be co-opted into the U.S. biological warfare program. Wikipedia
4 comments |
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21 Jul 2014
Watzlav
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21 Jul 2014
Watzlav
While this works perfect in theory, the reality is different. It might be that I'm not used to playing 3 pointers, but it seems almost impossible to score them. By the time I draw the second agenda, the runner is set to break into any server and I can only keep him out with fluky-flaky Caprice. What am I missing? |
21 Jul 2014
Blankeds
I just published a similar deck that uses Mushin/Trick of Light to score the second one. Mushin can be very scary, since mushin doesnt require its target to be an advanceable asset/agenda, meaning that the advanced card might be a snare or shi.kyu. I'd definitely recommend getting a third mushin, and maybe swapping out the grndl refineries for aggsec or overwriter to allow for some really brutal traps. |
21 Jul 2014
Blankeds
I just published a similar deck that uses Mushin/Trick of Light to score the second one. Mushin can be very scary, since mushin doesnt require its target to be an advanceable asset/agenda, meaning that the advanced card might be a snare or shi.kyu. I'd definitely recommend getting a third mushin, and maybe swapping out the grndl refineries for aggsec or overwriter to allow for some really brutal traps. |
While this works perfect in theory, the reality is different. It might be that I'm not used to playing 3 pointers, but it seems almost impossible to score them. By the time I draw the second agenda, the runner is set to break into any server and I can only keep him out with fluky-flaky Caprice. What am I missing?