The Supply Chain

Nopetapus 48

Use AIs and Interfaces for early aggression while using Diesel or Earthrise to draw and throw things on Personal Workshop and the Supplier. Expect to have to click for credits a little against uncooperative corps who won't rez their ice, since you do also want The Supplier pretty early. Moving into the midgame, we want to install Dinosaurus and Sage with interfaces to establish R&D lock and threaten any scoring remotes the Corp might be setting up. Personal Workshop is great for managing install orders, so there's less concern about that than you might think. Zona Sul and Kati make sure you don't go bankrupt to a Pop-Up Window, while e3 conserves tokens. The only danger is destroyers, which you'll want to handle with either Overmind or Atman-6.

Low-ice decks are tricky against this deck. My best strategy in that case is usually to dig for my interfaces and establish threat everywhere on the board. It's not perfect, but Earthrise Hotel and Diesel can usually keep you alive long enough.

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