Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Cyber Exodus |
Humanity's Shadow |
Future Proof |
Creation and Control |
The Spaces Between |
Up and Over |
The Valley |
Data and Destiny |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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"Rusty" | 2 | 1 | 2 |
Inspiration for | |||
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"Rusty" 2.5 | 1 | 1 | 2 |
Include in your page (help) |
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So I've updated my Rusty deck with a couple of cards from D&D and wound up making it a 47 card deck. lol
Mimic is still the all around go to for sentry breaker unless you're playing Jinteki, then shrike is likely to annihilate most if the sentries they'll be running (Komainu/Tsurugi/Pup/etc)
Same with Corroder and Sherman against barriers. Corroder will get the job done but Sherman may be the same or cheaper to use overall when it comes to Hive/Spiderweb/Curtain wall/etc.
Multi threader just because it's so good. I debated putting another Multithreader over the stimhack, especially absent SoT for recursion, but I decided the stimhack is too useful for surprise runs.
Constructive coments are always welcome. Thanks.
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