"Poor kid never stood a chance," an introduction via NAPD

bowlsley 660

I've put this deck together from the two actual sets I own IRL - the Revised Core and the Spin cycle - in an attempt to make an introductory deck to get friends into ANR.

So the goal is less to stomp the other players, who will have never played before, and more to introduce different parts of the game to them, relatively slowly. So low scoring, high-density agendas, traps that stymie rather than end the game, a bit of damage (but not too much), a bit of tagging (but not too much), and even the occasional bad pub for them to play with.

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