Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Test CT Stealth
3 comments |
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12 May 2015
sruman
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13 May 2015
stickboy
Inti is good against some common ice though, namely Wraparound / NEXT Silver / Ice wall, and I don't really want to burn dog counters for them. Maybe I'll drop one of the dogs for something like Deus Ex. Already switched in a HQ interface in a newer build...it sucked knowing they had agendas in hand but only getting 1 shot to grab it. The thing that I've noticed from my play testing is that CT + MO + Box-E + Earthrise is a really good deck engine. |
13 May 2015
sruman
Agreed, MO + Earthrise are great, 2 clicks of money = 6 cards. I generally put in EH x 3 in every deck I have Magnum in. And box-e helps thin your deck by needing only it for memory (although I usually just run 2 since other copies are dead cards and don't need the extra memory right away). Box-E even works really well with stimhacks since it effectively erases the permanent effects of stimhacks. Even without the workshop, the shaper BS pay of stimhack + smc + clone-chip-into-smc can setup a rig pretty quickly. Going from no breakers to switchblade + refractor mid-run will wipe the smile off the corps face :) |
With 2 cerebus, 3 clone chips, 2 scavenges, and 2 test runs, not sure you need the Inti (that would be 1 long game to run you out of tokens). I would replace by an Atman or 1 of other solid shaper cards. Switchblade is stealth hungry but I wonder if dropping 1 silencer for an HQI or Legwork would make sense to have extra pressure on HQ (plus having 1 extra influence left over for a stimhack or something). Just some thoughts.