Decklist of the week

U R B A N R E N E W A L

Identity

Description by the author: Mordeqai 1625

U R B A N

R E N E W A L

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You guys know what I'm about at this point. I'm about winning this game by scoring as few points and crackin' as many skulls as possible. This deck went undefeated at the Red Raccoon Store Championship, landing me 1st place, and only dropped one game at my 2nd place finish at Gopher Mafia Games. This is a powerful and robust deck with many outs, and is an obvious evolution of my previous Dead Space lists. We, of course, have a notable addition since last time: U R B A N R E N E W A L. Now permitting us an entirely new wincon reminiscent to the horrors of IG Ethics, the deck's winrate easily went up 15% upon release. It crunches the runners time in an unreal manner, and timing them to go off the same turn for 8 meat damage is very attainable with Executive Boot Camp and Whampoa Reclamation. Even without the kill potential, comboing this with Blacklist slowly turns the runners entire stack to their heap.

So let's jump in and view the whole deck:

The Wincons:

The Tricks:

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Other Card Choices:
  • SSL Endorsement: The newest addition to the agenda suite. They do things now! I will very often sacrifice one of these to the runner for the 9 credit advantage, especially once Sandburg is out.

  • Best Defense allows you to lock the runner out by trashing their fracters after a Zealous lock. This is especially useful when the runner can survive multiple B O O M S! Also wipes Tapwrm and Misdirection more easily.

  • Enforcing Loyalty fills a similar role, but also permits you to trash often splashed power cards like Maw, Paperclip (See below), and Beth.

  • Blacklist: Sleeper MVP. Combined with Enforcing Loyalty, U R B A N R E N E W A L, and Best Defense, this single 1-influence card can completely shut a runner down by locking things out of SoT, or breaker-locking them by nullifying Paperclip.

  • Illegal Arms Factory: Just keep a Mills on the board and laugh when the runner loses 7 credits on this. Helps to fuel Whampoa Reclamation while maintaining cards in HQ.

  • Executive Boot Camp allows you to tutor the important pieces of your deck, and can be combined same turn with Whampoa in place of Shannon to bring things out of Archives. Also shuts down Indexing and Find the Truth, which is always a plus.

  • Tithonium: Rez w/ Sandburg, EZ game.

  • Hortum helps lockout against AI.

Troublesome Runners, and How to Deal:

Whizzard is dead so short section. Elizabeth Mills to kill Val. Enforcing Loyalty/Blacklist to kill Titanium Ribs to kill these stupid MaxX decks. Consulting/Paywall Implementation to kill Hacktivist. Everyone else just keep truckin'.

SEE YOU,

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